1d467429dad049489a847d571f2317558a0c824e
- A* pathfinding for actor (find_path in actors.rs) - Right-click sets target (actor_goto), finds ground below air clicks - Actor follows path with horizontal velocity + jumping - Step-up: actor climbs 1-4px small edges/obstacles - Jump height limited to 40px in pathfinding (avoids unreachable targets) - Powder displacement when walking through sand/dirt - Actor collision: solids block, powders pass-through - Fallback: direct movement if no path found
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