207 lines
8.0 KiB
Java
207 lines
8.0 KiB
Java
/*
|
|
* Decompiled with CFR 0.152.
|
|
*
|
|
* Could not load the following classes:
|
|
* com.jme3.animation.AnimChannel
|
|
* com.jme3.animation.AnimControl
|
|
* com.jme3.animation.AnimEventListener
|
|
* com.jme3.app.SimpleApplication
|
|
* com.jme3.app.state.AppState
|
|
* com.jme3.bullet.BulletAppState
|
|
* com.jme3.bullet.BulletAppState$ThreadingType
|
|
* com.jme3.bullet.collision.PhysicsCollisionEvent
|
|
* com.jme3.bullet.collision.PhysicsCollisionListener
|
|
* com.jme3.bullet.collision.shapes.CapsuleCollisionShape
|
|
* com.jme3.bullet.collision.shapes.CollisionShape
|
|
* com.jme3.bullet.control.CharacterControl
|
|
* com.jme3.bullet.control.RigidBodyControl
|
|
* com.jme3.input.ChaseCamera
|
|
* com.jme3.input.controls.ActionListener
|
|
* com.jme3.input.controls.InputListener
|
|
* com.jme3.input.controls.KeyTrigger
|
|
* com.jme3.input.controls.Trigger
|
|
* com.jme3.light.AmbientLight
|
|
* com.jme3.light.DirectionalLight
|
|
* com.jme3.light.Light
|
|
* com.jme3.material.Material
|
|
* com.jme3.math.ColorRGBA
|
|
* com.jme3.math.Quaternion
|
|
* com.jme3.math.Vector3f
|
|
* com.jme3.scene.Geometry
|
|
* com.jme3.scene.Mesh
|
|
* com.jme3.scene.Node
|
|
* com.jme3.scene.Spatial
|
|
* com.jme3.scene.control.Control
|
|
* com.jme3.scene.shape.Quad
|
|
*/
|
|
package jme3.hello;
|
|
|
|
import com.jme3.animation.AnimChannel;
|
|
import com.jme3.animation.AnimControl;
|
|
import com.jme3.animation.AnimEventListener;
|
|
import com.jme3.app.SimpleApplication;
|
|
import com.jme3.app.state.AppState;
|
|
import com.jme3.bullet.BulletAppState;
|
|
import com.jme3.bullet.collision.PhysicsCollisionEvent;
|
|
import com.jme3.bullet.collision.PhysicsCollisionListener;
|
|
import com.jme3.bullet.collision.shapes.CapsuleCollisionShape;
|
|
import com.jme3.bullet.collision.shapes.CollisionShape;
|
|
import com.jme3.bullet.control.CharacterControl;
|
|
import com.jme3.bullet.control.RigidBodyControl;
|
|
import com.jme3.input.ChaseCamera;
|
|
import com.jme3.input.controls.ActionListener;
|
|
import com.jme3.input.controls.InputListener;
|
|
import com.jme3.input.controls.KeyTrigger;
|
|
import com.jme3.input.controls.Trigger;
|
|
import com.jme3.light.AmbientLight;
|
|
import com.jme3.light.DirectionalLight;
|
|
import com.jme3.light.Light;
|
|
import com.jme3.material.Material;
|
|
import com.jme3.math.ColorRGBA;
|
|
import com.jme3.math.Quaternion;
|
|
import com.jme3.math.Vector3f;
|
|
import com.jme3.scene.Geometry;
|
|
import com.jme3.scene.Mesh;
|
|
import com.jme3.scene.Node;
|
|
import com.jme3.scene.Spatial;
|
|
import com.jme3.scene.control.Control;
|
|
import com.jme3.scene.shape.Quad;
|
|
|
|
public class test
|
|
extends SimpleApplication
|
|
implements ActionListener,
|
|
PhysicsCollisionListener,
|
|
AnimEventListener {
|
|
private BulletAppState bulletAppState;
|
|
CharacterControl character;
|
|
Node model;
|
|
Vector3f walkDirection = new Vector3f();
|
|
Geometry ground;
|
|
ChaseCamera chaseCam;
|
|
boolean left = false;
|
|
boolean right = false;
|
|
boolean up = false;
|
|
boolean down = false;
|
|
|
|
public static void main(String[] args) {
|
|
test app = new test();
|
|
app.start();
|
|
}
|
|
|
|
public void simpleInitApp() {
|
|
this.bulletAppState = new BulletAppState();
|
|
this.bulletAppState.setThreadingType(BulletAppState.ThreadingType.PARALLEL);
|
|
this.stateManager.attach((AppState)this.bulletAppState);
|
|
this.setupKeys();
|
|
this.createLight();
|
|
this.createCharacter();
|
|
Material mat = new Material(this.assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
|
|
mat.setTexture("ColorMap", this.assetManager.loadTexture("Textures/Rock.PNG"));
|
|
this.ground = new Geometry("ground", (Mesh)new Quad(50.0f, 50.0f));
|
|
this.ground.setLocalRotation(new Quaternion().fromAngleAxis(-1.5707964f, Vector3f.UNIT_X));
|
|
this.ground.setLocalTranslation(0.0f, 0.0f, 0.0f);
|
|
this.ground.setMaterial(mat);
|
|
RigidBodyControl ground_solid = new RigidBodyControl(0.0f);
|
|
this.ground.addControl((Control)ground_solid);
|
|
this.bulletAppState.getPhysicsSpace().add((Object)ground_solid);
|
|
this.rootNode.attachChild((Spatial)this.ground);
|
|
this.setupChaseCamera();
|
|
}
|
|
|
|
private void setupKeys() {
|
|
this.inputManager.addMapping("CharLeft", new Trigger[]{new KeyTrigger(30)});
|
|
this.inputManager.addMapping("CharRight", new Trigger[]{new KeyTrigger(32)});
|
|
this.inputManager.addMapping("CharUp", new Trigger[]{new KeyTrigger(17)});
|
|
this.inputManager.addMapping("CharDown", new Trigger[]{new KeyTrigger(31)});
|
|
this.inputManager.addListener((InputListener)this, new String[]{"CharLeft", "CharRight", "CharUp", "CharDown"});
|
|
}
|
|
|
|
private void createLight() {
|
|
AmbientLight al = new AmbientLight();
|
|
al.setColor(ColorRGBA.White.mult(1.3f));
|
|
this.rootNode.addLight((Light)al);
|
|
DirectionalLight dl = new DirectionalLight();
|
|
dl.setColor(ColorRGBA.White);
|
|
dl.setDirection(new Vector3f(2.8f, -2.8f, -2.8f).normalizeLocal());
|
|
this.rootNode.addLight((Light)dl);
|
|
}
|
|
|
|
private void createGround() {
|
|
Material mat = new Material(this.assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
|
|
mat.setTexture("ColorMap", this.assetManager.loadTexture("Textures/Rock.PNG"));
|
|
this.ground = new Geometry("ground", (Mesh)new Quad(50.0f, 50.0f));
|
|
this.ground.setLocalRotation(new Quaternion().fromAngleAxis(-1.5707964f, Vector3f.UNIT_X));
|
|
this.ground.setLocalTranslation(0.0f, 0.0f, 0.0f);
|
|
this.ground.setMaterial(mat);
|
|
RigidBodyControl ground_solid = new RigidBodyControl(0.0f);
|
|
this.ground.addControl((Control)ground_solid);
|
|
this.bulletAppState.getPhysicsSpace().add((Object)ground_solid);
|
|
this.rootNode.attachChild((Spatial)this.ground);
|
|
}
|
|
|
|
private void createCharacter() {
|
|
CapsuleCollisionShape capsule = new CapsuleCollisionShape(1.0f, 1.0f);
|
|
this.character = new CharacterControl((CollisionShape)capsule, 1.0f);
|
|
this.model = (Node)this.assetManager.loadModel("Models/spider/Spider.mesh.j3o");
|
|
this.model.addControl((Control)this.character);
|
|
this.model.setLocalTranslation(0.0f, 10.0f, 0.0f);
|
|
this.character.setPhysicsLocation(new Vector3f(-140.0f, 15.0f, -10.0f));
|
|
this.rootNode.attachChild((Spatial)this.model);
|
|
this.bulletAppState.getPhysicsSpace().add((Object)this.character);
|
|
}
|
|
|
|
private void setupChaseCamera() {
|
|
this.flyCam.setEnabled(false);
|
|
this.chaseCam = new ChaseCamera(this.cam, (Spatial)this.model, this.inputManager);
|
|
}
|
|
|
|
public void simpleUpdate(float tpf) {
|
|
this.walkDirection.set(0.0f, 0.0f, 0.0f);
|
|
Vector3f camDir = this.cam.getDirection().clone().multLocal(0.1f);
|
|
Vector3f camLeft = this.cam.getLeft().clone().multLocal(0.1f);
|
|
camDir.y = 0.0f;
|
|
camLeft.y = 0.0f;
|
|
this.walkDirection.set(0.0f, 0.0f, 0.0f);
|
|
if (this.left) {
|
|
this.walkDirection.addLocal(camLeft);
|
|
}
|
|
if (this.right) {
|
|
this.walkDirection.addLocal(camLeft.negate());
|
|
}
|
|
if (this.up) {
|
|
this.walkDirection.addLocal(camDir);
|
|
}
|
|
if (this.down) {
|
|
this.walkDirection.addLocal(camDir.negate());
|
|
}
|
|
if (this.walkDirection.length() != 0.0f) {
|
|
this.character.setViewDirection(this.walkDirection);
|
|
}
|
|
this.character.setWalkDirection(this.walkDirection);
|
|
}
|
|
|
|
public void onAction(String binding, boolean value, float tpf) {
|
|
if (binding.equals("CharLeft")) {
|
|
this.left = value;
|
|
} else if (binding.equals("CharRight")) {
|
|
this.right = value;
|
|
} else if (binding.equals("CharUp")) {
|
|
this.up = value;
|
|
} else if (binding.equals("CharDown")) {
|
|
this.down = value;
|
|
}
|
|
}
|
|
|
|
public void collision(PhysicsCollisionEvent event) {
|
|
throw new UnsupportedOperationException("Not supported yet.");
|
|
}
|
|
|
|
public void onAnimCycleDone(AnimControl control, AnimChannel channel, String animName) {
|
|
throw new UnsupportedOperationException("Not supported yet.");
|
|
}
|
|
|
|
public void onAnimChange(AnimControl control, AnimChannel channel, String animName) {
|
|
throw new UnsupportedOperationException("Not supported yet.");
|
|
}
|
|
}
|