200 lines
9.0 KiB
Java
200 lines
9.0 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* com.jme3.app.SimpleApplication
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* com.jme3.collision.Collidable
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* com.jme3.collision.CollisionResult
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* com.jme3.collision.CollisionResults
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* com.jme3.effect.ParticleEmitter
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* com.jme3.effect.ParticleMesh$Type
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* com.jme3.font.BitmapText
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* com.jme3.input.controls.ActionListener
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* com.jme3.input.controls.InputListener
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* com.jme3.input.controls.KeyTrigger
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* com.jme3.input.controls.MouseButtonTrigger
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* com.jme3.input.controls.Trigger
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* com.jme3.light.DirectionalLight
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* com.jme3.light.Light
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* com.jme3.material.Material
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* com.jme3.math.ColorRGBA
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* com.jme3.math.Ray
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* com.jme3.math.Vector3f
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* com.jme3.scene.Geometry
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* com.jme3.scene.Mesh
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* com.jme3.scene.Node
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* com.jme3.scene.Spatial
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* com.jme3.scene.shape.Box
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*/
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package jme3.hello;
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import com.jme3.app.SimpleApplication;
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import com.jme3.collision.Collidable;
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import com.jme3.collision.CollisionResult;
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import com.jme3.collision.CollisionResults;
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import com.jme3.effect.ParticleEmitter;
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import com.jme3.effect.ParticleMesh;
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import com.jme3.font.BitmapText;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.InputListener;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.input.controls.MouseButtonTrigger;
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import com.jme3.input.controls.Trigger;
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import com.jme3.light.DirectionalLight;
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import com.jme3.light.Light;
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import com.jme3.material.Material;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.Ray;
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import com.jme3.math.Vector3f;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.Mesh;
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import com.jme3.scene.Node;
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import com.jme3.scene.Spatial;
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import com.jme3.scene.shape.Box;
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public class HelloPicking
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extends SimpleApplication {
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Node shootables;
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Node inventory;
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boolean pickedUp;
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Geometry mark;
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private ActionListener actionListener = new ActionListener(){
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public void onAction(String name, boolean keyPressed, float tpf) {
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Ray ray;
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CollisionResults results;
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if (name.equals("Shoot") && !keyPressed) {
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results = new CollisionResults();
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ray = new Ray(HelloPicking.this.cam.getLocation(), HelloPicking.this.cam.getDirection());
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HelloPicking.this.shootables.collideWith((Collidable)ray, results);
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System.out.println("----- Collisions?" + results.size() + "-----");
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for (int i = 0; i < results.size(); ++i) {
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float dist = results.getCollision(i).getDistance();
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Vector3f pt = results.getCollision(i).getContactPoint();
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String hit = results.getCollision(i).getGeometry().getName();
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System.out.println("* Collision #" + i);
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System.out.println(" You shot " + hit + "at" + pt + "," + dist + "wu away.");
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}
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if (results.size() > 0) {
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CollisionResult closest = results.getClosestCollision();
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HelloPicking.this.mark.setLocalTranslation(closest.getContactPoint());
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Geometry geo = closest.getGeometry();
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Boolean isModel = (Boolean)geo.getUserData("isModel");
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if (isModel != null && !isModel.booleanValue()) {
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Material mat = new Material(HelloPicking.this.assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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mat.setColor("Color", ColorRGBA.randomColor());
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geo.setMaterial(mat);
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}
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HelloPicking.this.rootNode.attachChild((Spatial)HelloPicking.this.mark);
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} else {
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HelloPicking.this.rootNode.detachChild((Spatial)HelloPicking.this.mark);
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}
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}
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if (name.equals("Inventar") && !keyPressed) {
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results = new CollisionResults();
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ray = new Ray(HelloPicking.this.cam.getLocation(), HelloPicking.this.cam.getDirection());
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HelloPicking.this.shootables.collideWith((Collidable)ray, results);
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if (results.size() > 0) {
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CollisionResult closest = results.getClosestCollision();
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Geometry inv = closest.getGeometry();
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if (!HelloPicking.this.pickedUp) {
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HelloPicking.this.pickedUp = true;
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HelloPicking.this.shootables.detachChild((Spatial)inv);
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inv.setLocalScale(100.0f);
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HelloPicking.this.inventory.attachChild((Spatial)inv);
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} else {
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HelloPicking.this.pickedUp = false;
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Geometry box = (Geometry)HelloPicking.this.inventory.getChild(0);
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box.setLocalScale(1.0f);
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box.setLocalTranslation(closest.getContactPoint());
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HelloPicking.this.inventory.detachChild((Spatial)box);
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HelloPicking.this.shootables.attachChild((Spatial)box);
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}
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}
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}
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}
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};
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public static void main(String[] args) {
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HelloPicking app = new HelloPicking();
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app.start();
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}
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public void simpleInitApp() {
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this.initCrossHairs();
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this.initKeys();
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this.initMark();
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Spatial model = this.assetManager.loadModel("Models/Oto/Oto.mesh.xml");
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model.setLocalTranslation(new Vector3f(1.0f, 2.0f, -3.0f));
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model.setUserData("isModel", (Object)new Boolean(true));
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model.setLocalScale(0.5f);
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DirectionalLight light = new DirectionalLight();
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light.setDirection(new Vector3f(-0.1f, -1.0f, -1.0f).normalizeLocal());
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this.rootNode.addLight((Light)light);
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this.shootables = new Node("Shootables");
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this.inventory = new Node("Inventar");
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this.guiNode.attachChild((Spatial)this.inventory);
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this.rootNode.attachChild((Spatial)this.shootables);
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this.shootables.attachChild((Spatial)this.makeCube("a Dragon", -2.0f, 0.0f, 1.0f));
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this.shootables.attachChild((Spatial)this.makeCube("a tin can", 1.0f, -2.0f, 0.0f));
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this.shootables.attachChild((Spatial)this.makeCube("the Sheriff", 0.0f, 1.0f, -2.0f));
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this.shootables.attachChild((Spatial)this.makeCube("the Deputy", 1.0f, 0.0f, -4.0f));
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this.shootables.attachChild((Spatial)this.makeFloor());
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this.shootables.attachChild(model);
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}
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private void initKeys() {
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this.inputManager.addMapping("Shoot", new Trigger[]{new KeyTrigger(57), new MouseButtonTrigger(0)});
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this.inputManager.addMapping("Inventar", new Trigger[]{new MouseButtonTrigger(1)});
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this.inputManager.addListener((InputListener)this.actionListener, new String[]{"Shoot", "Inventar"});
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}
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protected Geometry makeCube(String name, float x, float y, float z) {
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Box box = new Box(new Vector3f(x, y, z), 1.0f, 1.0f, 1.0f);
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Geometry cube = new Geometry(name, (Mesh)box);
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cube.setUserData("isModel", (Object)new Boolean(false));
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Material mat1 = new Material(this.assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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mat1.setColor("Color", ColorRGBA.randomColor());
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cube.setMaterial(mat1);
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return cube;
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}
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protected Geometry makeFloor() {
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Box box = new Box(new Vector3f(0.0f, -4.0f, -5.0f), 15.0f, 0.2f, 15.0f);
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Geometry floor = new Geometry("the Floor", (Mesh)box);
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Material mat1 = new Material(this.assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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mat1.setColor("Color", ColorRGBA.LightGray);
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floor.setMaterial(mat1);
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return floor;
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}
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protected void initMark() {
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ParticleEmitter fire = new ParticleEmitter("Emitter", ParticleMesh.Type.Triangle, 30);
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Material mat_red = new Material(this.assetManager, "Common/MatDefs/Misc/Particle.j3md");
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mat_red.setTexture("Texture", this.assetManager.loadTexture("Effects/Explosion/flame.png"));
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fire.setMaterial(mat_red);
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fire.setImagesX(2);
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fire.setImagesY(2);
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fire.setEndColor(new ColorRGBA(1.0f, 0.0f, 0.0f, 1.0f));
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fire.setStartColor(new ColorRGBA(1.0f, 1.0f, 0.0f, 0.5f));
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fire.getParticleInfluencer().setInitialVelocity(new Vector3f(0.0f, 2.0f, 0.0f));
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fire.setStartSize(1.5f);
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fire.setEndSize(0.1f);
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fire.setGravity(0.0f, 0.0f, 0.0f);
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fire.setLowLife(1.0f);
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fire.setHighLife(3.0f);
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fire.getParticleInfluencer().setVelocityVariation(0.3f);
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this.mark = fire;
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}
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protected void initCrossHairs() {
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this.guiNode.detachAllChildren();
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this.guiFont = this.assetManager.loadFont("Interface/Fonts/Default.fnt");
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BitmapText ch = new BitmapText(this.guiFont, false);
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ch.setSize((float)(this.guiFont.getCharSet().getRenderedSize() * 2));
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ch.setText("+");
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ch.setLocalTranslation((float)(this.settings.getWidth() / 2 - this.guiFont.getCharSet().getRenderedSize() / 3 * 2), (float)(this.settings.getHeight() / 2) + ch.getLineHeight() / 2.0f, 0.0f);
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this.guiNode.attachChild((Spatial)ch);
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}
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}
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