Files
Wackelpeter/decompiled/jme3/hello/HelloPicking.java
T

200 lines
9.0 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.jme3.app.SimpleApplication
* com.jme3.collision.Collidable
* com.jme3.collision.CollisionResult
* com.jme3.collision.CollisionResults
* com.jme3.effect.ParticleEmitter
* com.jme3.effect.ParticleMesh$Type
* com.jme3.font.BitmapText
* com.jme3.input.controls.ActionListener
* com.jme3.input.controls.InputListener
* com.jme3.input.controls.KeyTrigger
* com.jme3.input.controls.MouseButtonTrigger
* com.jme3.input.controls.Trigger
* com.jme3.light.DirectionalLight
* com.jme3.light.Light
* com.jme3.material.Material
* com.jme3.math.ColorRGBA
* com.jme3.math.Ray
* com.jme3.math.Vector3f
* com.jme3.scene.Geometry
* com.jme3.scene.Mesh
* com.jme3.scene.Node
* com.jme3.scene.Spatial
* com.jme3.scene.shape.Box
*/
package jme3.hello;
import com.jme3.app.SimpleApplication;
import com.jme3.collision.Collidable;
import com.jme3.collision.CollisionResult;
import com.jme3.collision.CollisionResults;
import com.jme3.effect.ParticleEmitter;
import com.jme3.effect.ParticleMesh;
import com.jme3.font.BitmapText;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.InputListener;
import com.jme3.input.controls.KeyTrigger;
import com.jme3.input.controls.MouseButtonTrigger;
import com.jme3.input.controls.Trigger;
import com.jme3.light.DirectionalLight;
import com.jme3.light.Light;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Ray;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.Mesh;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.scene.shape.Box;
public class HelloPicking
extends SimpleApplication {
Node shootables;
Node inventory;
boolean pickedUp;
Geometry mark;
private ActionListener actionListener = new ActionListener(){
public void onAction(String name, boolean keyPressed, float tpf) {
Ray ray;
CollisionResults results;
if (name.equals("Shoot") && !keyPressed) {
results = new CollisionResults();
ray = new Ray(HelloPicking.this.cam.getLocation(), HelloPicking.this.cam.getDirection());
HelloPicking.this.shootables.collideWith((Collidable)ray, results);
System.out.println("----- Collisions?" + results.size() + "-----");
for (int i = 0; i < results.size(); ++i) {
float dist = results.getCollision(i).getDistance();
Vector3f pt = results.getCollision(i).getContactPoint();
String hit = results.getCollision(i).getGeometry().getName();
System.out.println("* Collision #" + i);
System.out.println(" You shot " + hit + "at" + pt + "," + dist + "wu away.");
}
if (results.size() > 0) {
CollisionResult closest = results.getClosestCollision();
HelloPicking.this.mark.setLocalTranslation(closest.getContactPoint());
Geometry geo = closest.getGeometry();
Boolean isModel = (Boolean)geo.getUserData("isModel");
if (isModel != null && !isModel.booleanValue()) {
Material mat = new Material(HelloPicking.this.assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setColor("Color", ColorRGBA.randomColor());
geo.setMaterial(mat);
}
HelloPicking.this.rootNode.attachChild((Spatial)HelloPicking.this.mark);
} else {
HelloPicking.this.rootNode.detachChild((Spatial)HelloPicking.this.mark);
}
}
if (name.equals("Inventar") && !keyPressed) {
results = new CollisionResults();
ray = new Ray(HelloPicking.this.cam.getLocation(), HelloPicking.this.cam.getDirection());
HelloPicking.this.shootables.collideWith((Collidable)ray, results);
if (results.size() > 0) {
CollisionResult closest = results.getClosestCollision();
Geometry inv = closest.getGeometry();
if (!HelloPicking.this.pickedUp) {
HelloPicking.this.pickedUp = true;
HelloPicking.this.shootables.detachChild((Spatial)inv);
inv.setLocalScale(100.0f);
HelloPicking.this.inventory.attachChild((Spatial)inv);
} else {
HelloPicking.this.pickedUp = false;
Geometry box = (Geometry)HelloPicking.this.inventory.getChild(0);
box.setLocalScale(1.0f);
box.setLocalTranslation(closest.getContactPoint());
HelloPicking.this.inventory.detachChild((Spatial)box);
HelloPicking.this.shootables.attachChild((Spatial)box);
}
}
}
}
};
public static void main(String[] args) {
HelloPicking app = new HelloPicking();
app.start();
}
public void simpleInitApp() {
this.initCrossHairs();
this.initKeys();
this.initMark();
Spatial model = this.assetManager.loadModel("Models/Oto/Oto.mesh.xml");
model.setLocalTranslation(new Vector3f(1.0f, 2.0f, -3.0f));
model.setUserData("isModel", (Object)new Boolean(true));
model.setLocalScale(0.5f);
DirectionalLight light = new DirectionalLight();
light.setDirection(new Vector3f(-0.1f, -1.0f, -1.0f).normalizeLocal());
this.rootNode.addLight((Light)light);
this.shootables = new Node("Shootables");
this.inventory = new Node("Inventar");
this.guiNode.attachChild((Spatial)this.inventory);
this.rootNode.attachChild((Spatial)this.shootables);
this.shootables.attachChild((Spatial)this.makeCube("a Dragon", -2.0f, 0.0f, 1.0f));
this.shootables.attachChild((Spatial)this.makeCube("a tin can", 1.0f, -2.0f, 0.0f));
this.shootables.attachChild((Spatial)this.makeCube("the Sheriff", 0.0f, 1.0f, -2.0f));
this.shootables.attachChild((Spatial)this.makeCube("the Deputy", 1.0f, 0.0f, -4.0f));
this.shootables.attachChild((Spatial)this.makeFloor());
this.shootables.attachChild(model);
}
private void initKeys() {
this.inputManager.addMapping("Shoot", new Trigger[]{new KeyTrigger(57), new MouseButtonTrigger(0)});
this.inputManager.addMapping("Inventar", new Trigger[]{new MouseButtonTrigger(1)});
this.inputManager.addListener((InputListener)this.actionListener, new String[]{"Shoot", "Inventar"});
}
protected Geometry makeCube(String name, float x, float y, float z) {
Box box = new Box(new Vector3f(x, y, z), 1.0f, 1.0f, 1.0f);
Geometry cube = new Geometry(name, (Mesh)box);
cube.setUserData("isModel", (Object)new Boolean(false));
Material mat1 = new Material(this.assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat1.setColor("Color", ColorRGBA.randomColor());
cube.setMaterial(mat1);
return cube;
}
protected Geometry makeFloor() {
Box box = new Box(new Vector3f(0.0f, -4.0f, -5.0f), 15.0f, 0.2f, 15.0f);
Geometry floor = new Geometry("the Floor", (Mesh)box);
Material mat1 = new Material(this.assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat1.setColor("Color", ColorRGBA.LightGray);
floor.setMaterial(mat1);
return floor;
}
protected void initMark() {
ParticleEmitter fire = new ParticleEmitter("Emitter", ParticleMesh.Type.Triangle, 30);
Material mat_red = new Material(this.assetManager, "Common/MatDefs/Misc/Particle.j3md");
mat_red.setTexture("Texture", this.assetManager.loadTexture("Effects/Explosion/flame.png"));
fire.setMaterial(mat_red);
fire.setImagesX(2);
fire.setImagesY(2);
fire.setEndColor(new ColorRGBA(1.0f, 0.0f, 0.0f, 1.0f));
fire.setStartColor(new ColorRGBA(1.0f, 1.0f, 0.0f, 0.5f));
fire.getParticleInfluencer().setInitialVelocity(new Vector3f(0.0f, 2.0f, 0.0f));
fire.setStartSize(1.5f);
fire.setEndSize(0.1f);
fire.setGravity(0.0f, 0.0f, 0.0f);
fire.setLowLife(1.0f);
fire.setHighLife(3.0f);
fire.getParticleInfluencer().setVelocityVariation(0.3f);
this.mark = fire;
}
protected void initCrossHairs() {
this.guiNode.detachAllChildren();
this.guiFont = this.assetManager.loadFont("Interface/Fonts/Default.fnt");
BitmapText ch = new BitmapText(this.guiFont, false);
ch.setSize((float)(this.guiFont.getCharSet().getRenderedSize() * 2));
ch.setText("+");
ch.setLocalTranslation((float)(this.settings.getWidth() / 2 - this.guiFont.getCharSet().getRenderedSize() / 3 * 2), (float)(this.settings.getHeight() / 2) + ch.getLineHeight() / 2.0f, 0.0f);
this.guiNode.attachChild((Spatial)ch);
}
}