Files
atomic-engine/engine
nico f5d16ffe64 v0.6: Actor system (rigidbody) replaces pixel player
- New actors.rs: Rigidbody Actor with gravity, grid collision, powder displacement
- Actor rendered as colored rectangle on pixel buffer (zoom-scaled)
- WASM API: spawn_actor, move_actor, update_actor, actor_x/y
- WASD/Arrow keys control actor, camera follows with soft lerp
- displace_powders pushes sand/dirt out of actor area
- Collision: stops at solids, walks through powders
- Updated AGENTS.md with actor documentation
2026-07-10 16:09:58 +02:00
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2026-07-09 11:13:39 +02:00
2026-07-09 11:13:39 +02:00
2026-07-09 11:13:39 +02:00