v0.3: Large world 4096x3072 + momentum waves + zoom-scaled lighting
- World expanded to 4096x3072 (16x area, tiled 4x4 copies) - Active region margin increased to 200px - Liquid momentum system (FLAG_MOMENTUM) for wave sloshing - Zoom-at-cursor support (camera.zoomAt) - Smoother zoom steps (0.2 per scroll tick) - Light propagation scaled by zoom (passes & falloff) - AGENTS.md updated with all current features
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@@ -9,6 +9,7 @@ pub struct Grid {
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pub const FLAG_UPDATED: u8 = 0b0000_0001;
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pub const FLAG_PLAYER: u8 = 0b0000_0010;
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pub const FLAG_MOMENTUM: u8 = 0b0000_0100;
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impl Grid {
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pub fn new(width: u32, height: u32) -> Self {
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