/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.jme3.app.SimpleApplication * com.jme3.material.Material * com.jme3.math.Quaternion * com.jme3.math.Vector3f * com.jme3.scene.Geometry * com.jme3.scene.Mesh * com.jme3.scene.Spatial * com.jme3.scene.shape.Quad */ package mygame; import com.jme3.app.SimpleApplication; import com.jme3.material.Material; import com.jme3.math.Quaternion; import com.jme3.math.Vector3f; import com.jme3.scene.Geometry; import com.jme3.scene.Mesh; import com.jme3.scene.Spatial; import com.jme3.scene.shape.Quad; public class test1 extends SimpleApplication { private Spatial player; public static void main(String[] args) { test1 app = new test1(); app.start(); } public void simpleInitApp() { this.player = this.assetManager.loadModel("Models/blob/Blob.mesh.xml"); Material mat_ground = new Material(this.assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); mat_ground.setTexture("ColorMap", this.assetManager.loadTexture("Textures/Rock.PNG")); Geometry ground = new Geometry("ground", (Mesh)new Quad(50.0f, 50.0f)); ground.setLocalRotation(new Quaternion().fromAngleAxis(-1.5707964f, Vector3f.UNIT_X)); ground.setLocalTranslation(-25.0f, -1.0f, 25.0f); ground.setMaterial(mat_ground); this.rootNode.attachChild((Spatial)ground); } }