/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.jme3.animation.AnimControl * com.jme3.bullet.collision.shapes.CapsuleCollisionShape * com.jme3.bullet.collision.shapes.CollisionShape * com.jme3.bullet.control.GhostControl * com.jme3.effect.ParticleEmitter * com.jme3.effect.ParticleMesh$Type * com.jme3.material.Material * com.jme3.math.ColorRGBA * com.jme3.math.Quaternion * com.jme3.math.Vector3f * com.jme3.scene.Spatial * com.jme3.scene.control.Control */ package mygame; import com.jme3.animation.AnimControl; import com.jme3.bullet.collision.shapes.CapsuleCollisionShape; import com.jme3.bullet.collision.shapes.CollisionShape; import com.jme3.bullet.control.GhostControl; import com.jme3.effect.ParticleEmitter; import com.jme3.effect.ParticleMesh; import com.jme3.material.Material; import com.jme3.math.ColorRGBA; import com.jme3.math.Quaternion; import com.jme3.math.Vector3f; import com.jme3.scene.Spatial; import com.jme3.scene.control.Control; import mygame.Character; import mygame.Exchange; public class PowerUpShield extends Character { public GhostControl collision; public PowerUpShield(String name) { super(name); this.setModel(); this.setupControl(); } public void setupModelControl() { this.modelAnimControl = (AnimControl)this.model.getControl(AnimControl.class); this.modelAnimChannel = this.modelAnimControl.createChannel(); this.modelAnimChannel.setAnim("normal"); this.modelAnimChannel.setSpeed(0.5f); } void setupModel() { this.wholeBody.attachChild(this.model); } public void setupControl() { this.collision = new GhostControl((CollisionShape)new CapsuleCollisionShape(1.0f, 0.5f)); this.collision.addCollideWithGroup(2); this.addControl((Control)this.collision); Exchange.bulletAppState.getPhysicsSpace().add((Object)this.collision); } public void setModel() { this.model = Exchange.assetManager.loadModel("Models/shield/shield.mesh.j3o"); this.model.setMaterial(Exchange.assetManager.loadMaterial("Materials/PowerUpShield.j3m")); this.model.rotate(new Quaternion().fromAngleAxis((float)Math.PI, new Vector3f(0.0f, 1.0f, 0.0f))); this.model.setLocalTranslation(0.0f, 1.0f, 0.0f); this.setLocalScale(0.5f); this.setupModel(); this.setupModelControl(); this.wholeBody.attachChild(this.model); ParticleEmitter bobble = new ParticleEmitter("Emitter", ParticleMesh.Type.Triangle, 1); Material mat_red = Exchange.assetManager.loadMaterial("Materials/bubble.j3m"); bobble.setMaterial(mat_red); bobble.setImagesX(1); bobble.setImagesY(1); bobble.setEndColor(new ColorRGBA(1.0f, 1.0f, 0.0f, 0.75f)); bobble.setStartColor(new ColorRGBA(1.0f, 1.0f, 0.0f, 1.0f)); bobble.getParticleInfluencer().setInitialVelocity(new Vector3f(0.0f, 0.0f, 0.0f)); bobble.setStartSize(1.0f); bobble.setEndSize(1.1f); bobble.setGravity(0.0f, 0.0f, 0.0f); bobble.setLowLife(1.0f); bobble.setHighLife(1.0f); bobble.getParticleInfluencer().setVelocityVariation(0.0f); this.attachChild((Spatial)bobble); } public void kill() { this.removeFromParent(); } }