/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.jme3.animation.AnimControl * com.jme3.bullet.collision.shapes.CapsuleCollisionShape * com.jme3.bullet.collision.shapes.CollisionShape * com.jme3.bullet.control.GhostControl * com.jme3.effect.ParticleEmitter * com.jme3.effect.ParticleMesh$Type * com.jme3.light.Light * com.jme3.light.PointLight * com.jme3.material.Material * com.jme3.math.ColorRGBA * com.jme3.math.Vector3f * com.jme3.scene.Spatial * com.jme3.scene.control.Control */ package mygame; import com.jme3.animation.AnimControl; import com.jme3.bullet.collision.shapes.CapsuleCollisionShape; import com.jme3.bullet.collision.shapes.CollisionShape; import com.jme3.bullet.control.GhostControl; import com.jme3.effect.ParticleEmitter; import com.jme3.effect.ParticleMesh; import com.jme3.light.Light; import com.jme3.light.PointLight; import com.jme3.material.Material; import com.jme3.math.ColorRGBA; import com.jme3.math.Vector3f; import com.jme3.scene.Spatial; import com.jme3.scene.control.Control; import mygame.Character; import mygame.CrossControl; import mygame.Exchange; public class Cross extends Character { public GhostControl collision; public CrossControl control; private PointLight light; public Cross(String name) { super(name); this.setModel(); this.setupControl(); } public void setupModelControl() { this.modelAnimControl = (AnimControl)this.model.getControl(AnimControl.class); this.modelAnimChannel = this.modelAnimControl.createChannel(); this.modelAnimChannel.setAnim("normal"); this.modelAnimChannel.setSpeed(0.5f); } void setupModel() { this.wholeBody.attachChild(this.model); } public void setupControl() { this.collision = new GhostControl((CollisionShape)new CapsuleCollisionShape(1.0f, 0.5f)); this.collision.addCollideWithGroup(2); this.addControl((Control)this.collision); this.control = new CrossControl(); this.addControl((Control)this.control); Exchange.bulletAppState.getPhysicsSpace().add((Object)this.collision); } public void setModel() { this.model = Exchange.assetManager.loadModel("Models/kross/kross.mesh.j3o"); this.setLocalScale(0.25f); this.setupModel(); this.setupModelControl(); this.wholeBody.attachChild(this.model); ParticleEmitter funken = new ParticleEmitter("Emitter", ParticleMesh.Type.Triangle, 50); Material mat_red = new Material(Exchange.assetManager, "Common/MatDefs/Misc/Particle.j3md"); mat_red.setTexture("Texture", Exchange.assetManager.loadTexture("Effects/flame.png")); funken.setMaterial(mat_red); funken.setImagesX(2); funken.setImagesY(2); funken.setEndColor(new ColorRGBA(0.0f, 1.0f, 0.0f, 1.0f)); funken.setStartColor(new ColorRGBA(0.0f, 1.0f, 0.0f, 1.0f)); funken.getParticleInfluencer().setInitialVelocity(new Vector3f(0.25f, 2.0f, 0.25f)); funken.setStartSize(0.1f); funken.setEndSize(0.1f); funken.setGravity(0.0f, 0.0f, 0.0f); funken.setLowLife(1.0f); funken.setHighLife(2.0f); funken.getParticleInfluencer().setVelocityVariation(1.0f); this.attachChild((Spatial)funken); } public void kill() { this.removeFromParent(); Exchange.rootNode.removeLight((Light)this.light); } public void setLight() { this.light = new PointLight(); this.light.setPosition(this.getLocalTranslation().add(new Vector3f(0.0f, 1.0f, 0.0f))); this.light.setColor(ColorRGBA.Green); this.light.setRadius(10.0f); Exchange.rootNode.addLight((Light)this.light); } }