/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.jme3.animation.AnimChannel * com.jme3.animation.AnimControl * com.jme3.animation.AnimEventListener * com.jme3.animation.LoopMode * com.jme3.app.SimpleApplication * com.jme3.input.controls.ActionListener * com.jme3.input.controls.InputListener * com.jme3.input.controls.KeyTrigger * com.jme3.input.controls.MouseButtonTrigger * com.jme3.input.controls.Trigger * com.jme3.light.DirectionalLight * com.jme3.light.Light * com.jme3.material.Material * com.jme3.math.ColorRGBA * com.jme3.math.Vector3f * com.jme3.scene.Node * com.jme3.scene.Spatial * com.jme3.scene.debug.SkeletonDebugger */ package jme3.hello; import com.jme3.animation.AnimChannel; import com.jme3.animation.AnimControl; import com.jme3.animation.AnimEventListener; import com.jme3.animation.LoopMode; import com.jme3.app.SimpleApplication; import com.jme3.input.controls.ActionListener; import com.jme3.input.controls.InputListener; import com.jme3.input.controls.KeyTrigger; import com.jme3.input.controls.MouseButtonTrigger; import com.jme3.input.controls.Trigger; import com.jme3.light.DirectionalLight; import com.jme3.light.Light; import com.jme3.material.Material; import com.jme3.math.ColorRGBA; import com.jme3.math.Vector3f; import com.jme3.scene.Node; import com.jme3.scene.Spatial; import com.jme3.scene.debug.SkeletonDebugger; public class HelloAnimation extends SimpleApplication implements AnimEventListener { private AnimChannel channel; private AnimControl control; Node player; private ActionListener actionListener = new ActionListener(){ public void onAction(String name, boolean keyPressed, float tpf) { if (name.equals("Walk") && !keyPressed && !HelloAnimation.this.channel.getAnimationName().equals("Walk")) { HelloAnimation.this.channel.setAnim("Walk", 0.5f); HelloAnimation.this.channel.setLoopMode(LoopMode.Loop); } if (name.equals("Dodge") && !keyPressed && !HelloAnimation.this.channel.getAnimationName().equals("Push")) { HelloAnimation.this.channel.setAnim("push", 1.0f); HelloAnimation.this.channel.setLoopMode(LoopMode.DontLoop); } } }; public static void main(String[] agrs) { HelloAnimation app = new HelloAnimation(); app.start(); } public void simpleInitApp() { this.viewPort.setBackgroundColor(ColorRGBA.LightGray); this.initKeys(); DirectionalLight dl = new DirectionalLight(); dl.setDirection(new Vector3f(-0.1f, -1.0f, -1.0f).normalizeLocal()); this.rootNode.addLight((Light)dl); this.player = (Node)this.assetManager.loadModel("Models/Oto/Oto.mesh.xml"); this.player.setLocalScale(0.5f); this.rootNode.attachChild((Spatial)this.player); this.control = (AnimControl)this.player.getControl(AnimControl.class); this.control.addListener((AnimEventListener)this); this.channel = this.control.createChannel(); this.channel.setAnim("stand"); SkeletonDebugger skeletonDebug = new SkeletonDebugger("skeleton", this.control.getSkeleton()); Material mat = new Material(this.assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); mat.setColor("Color", ColorRGBA.Green); mat.getAdditionalRenderState().setDepthTest(false); skeletonDebug.setMaterial(mat); this.player.attachChild((Spatial)skeletonDebug); } public void onAnimCycleDone(AnimControl control, AnimChannel channel, String animName) { if (animName.equals("Walk")) { channel.setAnim("stand", 0.5f); channel.setLoopMode(LoopMode.DontLoop); channel.setSpeed(1.0f); } if (animName.equals("push")) { channel.setAnim("stand", 1.0f); channel.setLoopMode(LoopMode.DontLoop); channel.setSpeed(1.0f); } } public void onAnimChange(AnimControl control, AnimChannel channel, String animName) { } private void initKeys() { this.inputManager.addMapping("Walk", new Trigger[]{new KeyTrigger(57)}); this.inputManager.addMapping("Dodge", new Trigger[]{new MouseButtonTrigger(0)}); this.inputManager.addListener((InputListener)this.actionListener, new String[]{"Walk", "Dodge"}); } }