Add game source, converter pipeline, and web port

This commit is contained in:
2026-08-12 18:59:06 +02:00
parent 3e6635eac6
commit bd13ad67cc
97 changed files with 8781 additions and 0 deletions
+31
View File
@@ -0,0 +1,31 @@
/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.jme3.renderer.RenderManager
* com.jme3.renderer.ViewPort
* com.jme3.scene.control.AbstractControl
*/
package mygame;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;
import com.jme3.scene.control.AbstractControl;
import mygame.Cross;
import mygame.Exchange;
import mygame.Player;
public class CrossControl
extends AbstractControl {
protected void controlUpdate(float tpf) {
Cross cross = (Cross)this.spatial;
Player player = (Player)Exchange.rootNode.getChild("Player");
if (cross.collision.getOverlappingObjects().contains(player.collision)) {
player.heal(25.0f);
cross.kill();
}
}
protected void controlRender(RenderManager rm, ViewPort vp) {
}
}