/*
 * Decompiled with CFR 0.152.
 * 
 * Could not load the following classes:
 *  com.jme3.animation.AnimChannel
 *  com.jme3.animation.AnimControl
 *  com.jme3.animation.AnimEventListener
 *  com.jme3.animation.LoopMode
 *  com.jme3.app.SimpleApplication
 *  com.jme3.input.controls.ActionListener
 *  com.jme3.input.controls.InputListener
 *  com.jme3.input.controls.KeyTrigger
 *  com.jme3.input.controls.MouseButtonTrigger
 *  com.jme3.input.controls.Trigger
 *  com.jme3.light.DirectionalLight
 *  com.jme3.light.Light
 *  com.jme3.material.Material
 *  com.jme3.math.ColorRGBA
 *  com.jme3.math.Vector3f
 *  com.jme3.scene.Node
 *  com.jme3.scene.Spatial
 *  com.jme3.scene.debug.SkeletonDebugger
 */
package jme3.hello;

import com.jme3.animation.AnimChannel;
import com.jme3.animation.AnimControl;
import com.jme3.animation.AnimEventListener;
import com.jme3.animation.LoopMode;
import com.jme3.app.SimpleApplication;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.InputListener;
import com.jme3.input.controls.KeyTrigger;
import com.jme3.input.controls.MouseButtonTrigger;
import com.jme3.input.controls.Trigger;
import com.jme3.light.DirectionalLight;
import com.jme3.light.Light;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.scene.debug.SkeletonDebugger;

public class HelloAnimation
extends SimpleApplication
implements AnimEventListener {
    private AnimChannel channel;
    private AnimControl control;
    Node player;
    private ActionListener actionListener = new ActionListener(){

        public void onAction(String name, boolean keyPressed, float tpf) {
            if (name.equals("Walk") && !keyPressed && !HelloAnimation.this.channel.getAnimationName().equals("Walk")) {
                HelloAnimation.this.channel.setAnim("Walk", 0.5f);
                HelloAnimation.this.channel.setLoopMode(LoopMode.Loop);
            }
            if (name.equals("Dodge") && !keyPressed && !HelloAnimation.this.channel.getAnimationName().equals("Push")) {
                HelloAnimation.this.channel.setAnim("push", 1.0f);
                HelloAnimation.this.channel.setLoopMode(LoopMode.DontLoop);
            }
        }
    };

    public static void main(String[] agrs) {
        HelloAnimation app = new HelloAnimation();
        app.start();
    }

    public void simpleInitApp() {
        this.viewPort.setBackgroundColor(ColorRGBA.LightGray);
        this.initKeys();
        DirectionalLight dl = new DirectionalLight();
        dl.setDirection(new Vector3f(-0.1f, -1.0f, -1.0f).normalizeLocal());
        this.rootNode.addLight((Light)dl);
        this.player = (Node)this.assetManager.loadModel("Models/Oto/Oto.mesh.xml");
        this.player.setLocalScale(0.5f);
        this.rootNode.attachChild((Spatial)this.player);
        this.control = (AnimControl)this.player.getControl(AnimControl.class);
        this.control.addListener((AnimEventListener)this);
        this.channel = this.control.createChannel();
        this.channel.setAnim("stand");
        SkeletonDebugger skeletonDebug = new SkeletonDebugger("skeleton", this.control.getSkeleton());
        Material mat = new Material(this.assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
        mat.setColor("Color", ColorRGBA.Green);
        mat.getAdditionalRenderState().setDepthTest(false);
        skeletonDebug.setMaterial(mat);
        this.player.attachChild((Spatial)skeletonDebug);
    }

    public void onAnimCycleDone(AnimControl control, AnimChannel channel, String animName) {
        if (animName.equals("Walk")) {
            channel.setAnim("stand", 0.5f);
            channel.setLoopMode(LoopMode.DontLoop);
            channel.setSpeed(1.0f);
        }
        if (animName.equals("push")) {
            channel.setAnim("stand", 1.0f);
            channel.setLoopMode(LoopMode.DontLoop);
            channel.setSpeed(1.0f);
        }
    }

    public void onAnimChange(AnimControl control, AnimChannel channel, String animName) {
    }

    private void initKeys() {
        this.inputManager.addMapping("Walk", new Trigger[]{new KeyTrigger(57)});
        this.inputManager.addMapping("Dodge", new Trigger[]{new MouseButtonTrigger(0)});
        this.inputManager.addListener((InputListener)this.actionListener, new String[]{"Walk", "Dodge"});
    }
}
